Planko is a gravity-based physics puzzle where you remove balls in the right order to guide a red ball safely to the green target.

Here's a quick look at the game:
Planko is a physics strategy puzzle from Curious Penguins built around one objective: get the red ball to the green target. Instead of steering the red ball directly, you change its route by removing other balls and letting gravity move the pieces across planks and platforms.
Remove the Right Ball at the Right Time
Each level arranges balls, planks, platforms, and obstacles into a small physics problem. Tap a removable ball to make it disappear. That change can release the red ball, shift how it travels across a plank, or cause it to roll and fall toward another part of the level.
The order of those taps is important. Removing a supporting ball too early can send the red ball away from the green target, while a different sequence may create the route it needs. Before tapping, check which plank the red ball is likely to reach once gravity takes over.
Guide the Red Ball to the Green Target
You complete the puzzle by making the red ball travel from its starting position to the green target. The ball can roll, slide, bounce, and fall as the level reacts to your removals, so the result of one action may continue for several moments without additional input.
Because of that, avoid clearing every available ball immediately. If one ball is holding the red ball in place, removing it starts a chain of movement that may be difficult to correct afterward. Work out where the ball should land first, then remove the piece that sends it toward the appropriate plank or platform.
Controls
Planko uses a simple click or tap control. Select a removable ball to eliminate it and alter the physics of the level. On a touchscreen, the same action is performed by tapping the object directly.
The challenge comes from predicting the consequence of each removal rather than executing complicated controls. When several balls can be removed, consider how each option changes the red ball's next contact point. A useful move is one that leaves the ball supported by the next plank and keeps its path directed toward the green target.




















